aa aa aa aa aa aa aa aa aa aa aa ab aa aa aa aa aa aa aa aa aa aa aa aa ac ad 
aa ae af af af af af af af af ag ah ai af af af af af af af af af af ag ac ad 
aa aj aa aa aa ak al aa aa aa aa ah aa aa aa aa aa aa aa aa aa aa aa aa ac ad 
aa aj aa am an ao ap al aa aa aa ah aa aa aa aa aa aa aa aa aa aq aa aa ac ad 
aa aj aa ar ao ao ap ap aa aa aa ah aa aa aa aa aa aa aa as aa aa aa aa ac ad 
aa aj at au ao av aw ap aa aa aa ah ax aa aa aa aa aa ay az aA aa aa aa ac ad 
aa aj aB aC av aD aE aw aF aG aG aH aG aG aI aa aa ay aJ az aK aA aa aa ac ad 
aa aj aL aM aN aO aP aQ ah aa as aa aa aa ah aa ay aJ aJ az aK aK aA aa aa aR 
aa aS aa aa aa aa aT aG aU ay az aA aa aa ah aa aJ aJ aJ aV aK aK aK aa aa aW 
aX aG aG aG aG aG aY aa ay aJ az aK aA aa ah aa aJ aJ aZ a0 a1 aK aK aa ac ad 
aa a2 aa aa aa aa ah aa aJ aJ aV aK aK aa ah aa aJ aZ a3 a0 a4 a1 aK aa ac ad 
aa aj aa aa aa aa ah aa aJ aZ a0 a1 aK aa ah aa aZ a0 a0 a0 a0 a0 a1 aa ac ad 
aa aj aa aa aa aa ah aa aZ a0 a0 a0 a1 aa ah aa a5 a6 a7 a8 a9 ba bb aa ac ad 
aa aj aa au aa aa ah aa a5 bc bd be bb aa aT aG aG aG aH aG aU aa aa aa ac ad 
aa aS aa aa aa aa bf aG aG aG aH aG aG aG aU aa aa aa aa aa aa aa aa aa ac ad 
aW aW aW aW bg bg aW bg bg bg aW bg bg bg aW bg bg bg aW bg aW bg bg bg bh ad 
ad ad ad bi ad bi bj bi ad bi ad bi ad bi ad bi bj bi ad bi ad bi ad bi bj ad 
ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad ad 

:def
:a
pix grass.png
walk 0
:aa
pix grass.png
walk 1
:ab
pix road/road_ns.png
walk 1
Action
if var been_to_first_level=0
info You are attacked by a spider. This shouldn't be too hard.
attack spider
set been_to_first_level 1
endif
move level1.txt 22 6
hero hero_n
set town_enter_from = 1
:ac
pix hills/hills_w.png
walk 0
:ad
pix hills/hills_n4.png
walk 0
:ae
pix town/fence_es.png
walk 0
:af
pix town/fence_ew.png
walk 0
:ag
pix town/fence_w.png
walk 0
:ah
pix road/road_ns.png
walk 1
:ai
pix town/fence_e.png
walk 0
:aj
pix town/fence_ns.png
walk 0
:ak
pix town/wood_roof_nw.png
addpix town/wood_roof_nw_trans.png
walk 0
:al
pix town/wood_roof_ne.png
walk 0
:am
pix treetop2.png
walk 0
:an
pix town/wood_roof_nw.png
walk 0
:ao
pix town/wood_roof_w.png
walk 0
:ap
pix town/wood_roof_e.png
walk 0
:aq
pix flowers.png
walk 1
:ar
pix treetrunk2.png
walk 0
:as
pix town/roof_nmid.png
walk 0
:at
pix tree.png
walk 0
:au
pix small_flowers.png
walk 1
:av
pix town/wood_roof_sw.png
walk 0
:aw
pix town/wood_roof_se.png
walk 0
:ax
pix garden.png
walk 1
:ay
pix town/roof_nw.png
walk 0
:az
pix town/roof_mid.png
walk 0
:aA
pix town/roof_ne.png
walk 0
:aB
pix blue_flowers.png
walk 1
:aC
pix mixed_flowers.png
walk 1
:aD
pix town/wood_wall.png
walk 0
:aE
pix town/wood_window.png
walk 0
:aF
pix road/road_se.png
walk 1
:aG
pix road/road_ew.png
walk 1
:aH
pix road/reverse_t.png
walk 1
:aI
pix road/road_sw.png
walk 1
:aJ
pix town/roof_w.png
walk 0
:aK
pix town/roof_e.png
walk 0
:aL
pix red_flowers.png
walk 1
:aM
pix garden.png
walk 1
Action
info "Get out of my garden!" shouts someone from inside the shop.
:aN
pix town/wood_wall_sw.png
walk 0
:aO
pix town/wood_sign_general.png
walk 0
:aP
pix road/end_wood_door.png
walk 1
Action
move shops.txt 6 7
info You enter a General Store.
hero hero_n
:aQ
pix town/wood_wall_se.png
walk 0
:aR
pix hills/hills_s.png
walk 0
Action
info A narrow trail leads out of this valley, and back to civilization.
info You have work to do here, however. You turn back.
:aS
pix town/fence_s.png
walk 0
:aT
pix road/right_t.png
walk 1
:aU
pix road/road_nw.png
walk 1
:aV
pix town/roof_smid.png
walk 0
:aW
pix hills/hills_n_double.png
walk 0
:aX
pix road/road_ew.png
walk 1
Action
if var been_to_first_level=0
info You are attacked by a spider. This shouldn't be too hard.
attack spider
set been_to_first_level 1
endif
move level1.txt 21 7
hero hero_w
set town_enter_from = 0
:aY
pix road/left_t.png
walk 1
:aZ
pix town/roof_sw.png
walk 0
:a0
pix town/wall.png
walk 0
:a1
pix town/roof_se.png
walk 0
:a2
pix town/fence_n.png
walk 0
:a3
pix town/empty_window.png
walk 0
:a4
pix town/window.png
walk 0
:a5
pix town/wall_sw.png
walk 0
:a6
pix town/sign_weapon.png
walk 0
:a7
pix road/end_door.png
walk 1
Action
move shops.txt 18 12
info You enter a Weapons Store.
hero hero_n
:a8
pix town/wall_s.png
walk 0
:a9
pix road/end_door.png
walk 1
Action
move shops.txt 20 12
info You enter an Armory.
hero hero_n
:ba
pix town/sign_armor.png
walk 0
:bb
pix town/wall_se.png
walk 0
:bc
pix town/wall_poster_s.png
walk 0
Action
info The poster has some nonsense about a giant dragon.
info Bah! It's just a legend that mothers use to frighten their children into behaving.
:bd
pix road/end_door.png
walk 1
Action
move shops.txt 10 13
info You enter a Training Hall.
hero hero_n
:be
pix town/sign_training.png
walk 0
:bf
pix road/road_ne.png
walk 1
:bg
pix hills/hills_n.png
walk 0
:bh
pix hills/hills_n2_e.png
walk 0
:bi
pix hills/hills_center.png
walk 0
:bj
pix hills/hills_n4_double.png
walk 0
